Working in a team with leaders that acknowledge differences is like coming to an oasis after a lifetime of being in the desert. You can create this workplace oasis if you know how to navigate cultural complexity as a leader. Check out some practical tips
Read MoreDesigning for automated conversations with a few practical tips and real examples from shipping live to production
Read MoreIn the 90s in India we used the word TubeLight as an insult. For someone who is slow or lights up too late. Basically the last person in the room to get the joke :)Read More
A lot of designers I meet worry about structuring their career in the “right way”. They obsess over which “industry vertical” to work in. They worry if this or that company is the right “next step”.
Read MoreThis quote by Spock explains what most designers instinctively understand. It’s easy for numbers to mislead a team down the wrong path. You need to be constantly vigilant that you are measuring the right things, for the right reasons, in the right way.
So how can metrics help designers in a consistent, practical way?
Read MoreSuper exciting to be part of the hackathon as a judge and mentor for the second year in a row. More than 5500 people applied this year to participate, and it was an amazing turnout. Inspiring to see so many teams come together to build something awesome in 24 hrs. And it is always a learning experience mentoring teams as they develop an idea into realization in a frantic rush to the finish line.
Read MoreThe X-Way was a 2 day workshop sponsored by Nokia and Microsoft that focused on ideas, strategies and discussion around improving Mumbai city. Ben & Andrew moderated the workshop, keeping it challenging as twenty creatives and innovators came together with many, many city ideas.
Read MoreThe two day workshop by Ankit Daftery was a great way to dig deep into the possibilities of the Yun. As an interactive artist, I'm already aware of various options available. Trying them out was empowering and surprising. You can make complex interactions with just two to three days of effort [as a beginner], especially at an affordable price.
Read MoreThe workshop focussed on teaching hands-on design prototyping, taking the participants step-by-step through a prototyping process, how to think and analyse their design concept, and even a quick ten minute guerrilla user research at the festival grounds.
Read Morenspired by the Marshmallow Challenge Ben and I organized a creative thinking workshop for the lively crowd at Sourcefest, a two-day hackathon for the employees of Sourcebits. The aim of the session was to get people excited and energetic, and of course get their creative juices flowing. Instead of using marshmallows and spaghetti, I sourced waste foam material and straws. The idea of wasting so much food just didn't make sense [especially in India]. 45 people attended the session.
Read MoreNID Talk Mobile UX - What it's like to design and create iOS and Android apps today.
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